| Level |
KXP |
Priest 123 456 789 |
TH |
| 1 | 0 | 1-- --- --- | +0 |
| 2 | 5 | 2-- --- --- | +1 |
| 3 | 10 | 21- --- --- | +1 |
| 4 | 22.5 | 32- --- --- | +2 |
| 5 | 40 | 421 --- --- | +3 |
| 6 | 60 | 422 --- --- | +3 |
| 7 | 90 | 432 1-- --- | +4 |
| 8 | 135 | 433 2-- --- | +5 |
| 9 | 250 | 433 21- --- | +5 |
| 10 | 375 | 443 22- --- | +6 |
| 11 | 750 | 444 33- --- | +7 |
| 12 | 1125 | 444 441 --- | +7 |
| 13 | 1500 | 555 442 --- | +8 |
| 14 | 1875 | 555 442 1-- | +9 |
| 15 | 2250 | 555 552 1-- | +9 |
| 16 | 2625 | 555 553 21- | +10 |
| 17 | 3000 | 555 553 32- | +11 |
| 18 | 3375 | 555 553 321 | +11 |
| 19 | 3750 | 555 553 331 | +12 |
| 20 | 4125 | 555 554 332 | +13 |
| 21 | 4500 | 555 554 442 | +13 |
| 22 | 4875 | 555 555 443 | +14 |
| 23 | 5250 | 555 555 553 | +15 |
| 24 | 5625 | 555 555 554 | +15 |
| 25 | 6000 | 555 555 555 | +16 |
| 26 | 6375 | 666 655 555 | +17 |
| 27 | 6750 | 666 666 655 | +17 |
| 28 | 7125 | 666 666 666 | +18 |
| 29 | 7500 | 777 766 666 | +19 |
| 30 | 7875 | 777 777 766 | +19 |
| 31 | 8250 | 777 777 777 | +20 |
| 32 | 825 | 888 877 777 | +21 |
| 33 | 9000 | 888 888 877 | +21 |
| 34 | 9375 | 888 888 888 | +22 |
| 35 | 9750 | 999 988 888 | +23 |
| 36 | 10125 | 999 999 999 | +23 |
|
| Requisites: | Wis
18; Class slots 2 |
| Alignment: | any |
| HD/level: | 2d8 |
| Weapon Prof.: | 0+level |
| To Hit Table: | Priest |
| Save Table: | Pri |
| Reference: | RDM |
| Groups: | Priest |
| Complexity: | CF=4 |
| Gets "free" (0 action) material componenting for spells. |
| Level 1: All dice in all spells is replaced by d handful (so Cure Light Wounds is 1d handful+LVL, Blade Barrier is 8d handful, etc.) A d handful is defined as 1d4+1d6+1d8+1d10+1d12+1d20. You may opt for average on this roll (33). |
| Level 1: +(1+LVL/5, round down) d handfuls to turning undead instead of the d20 and 1d12 (you get the d handfuls on the turn roll and for how many turned). |
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